Step 3: Select Path tab > Add > and select the folder which contains all of your games. Step 2: Open the Dolphin emulator and select Config. Step 1: Download and install the Dolphin emulator.To be sure about the download source, you can download it from the official website of Dolphin Emulator. To use it on your phone, you can download the app over the web. So I decided to make one that I will hopefully keep up to date as new versions of VBA-M are released and switch over to mGBA when it supports Gamecube GBA Link Cable Emulation.Dolphin Emulator is available for Android users on play store but not for all the Android versions. This is useful in cases where multiple people only have.So I noticed the only guide to using Gamecube GBA Link Cable emulation on this forum was made years ago. Step 5: Double click on the game that plays.This is a tutorial on using UCR, which emulates an xbox controller and uses your keyboard as input.The latest version of VBA-M. You can get builds here (I mean, what else would you use as a Gamecube emulator anyways.) A build of Dolphin preferably a developmental build that is at least in sync with the progress reports. There is also a problem in xbox gamepass only 1 pad works.For starters, you are going to need a few things to get you started: RetroArch and libretro provide a way to take an existing emulator and load that emulator as a.There are multiple ways to do this and I'm terrible at explaining that type of stuff so unfortunately you are going to have to google some guides on it. If you don't have one you can dump it yourself from your own GBA. Dolphin is only a 64 bit application so make sure to only download 64 bit VBA-M) (Link to main Github page for instructions on compiling on Linux or if you so choose to compile from source code yourself)
Use Dolphin Emulator On With Only Your Keyboard Download And InstallA Dolphin game that actually uses the GBA Link Cable. I AM EVEN GOING TO MAKE THIS NICE AND BIG SO ANYONE WHO SOMEHOW DIDN'T KNOW CAN SEE THIS AND UNDERSTANDS THIS. THIS IS A BREACH OF THE DOLPHIN FORUM'S RULES AND WILL RESULT IN YOU BEING BANNED FROM THE FORUMS. DO NOT ASK WHERE TO FIND THIS ONLINE OR FOR ANY OTHER SOURCE THAT ISN'T YOUR OWN GAME BOY ADVANCE AT ALL. ![]() Make sure VBA-M is closed. Run the Gamecube game you want to use the GBA Link Cable on in Dolphin. Go to Boot ROM and set the directory to the Bios file. Here is the list:In the Emulation settings, Skip Bios must be off.In the Emulation settings, Pause when inactive must be off.In Options > Link > Type and set it to Nothing.In Options > Link and turn on Local mode and Link at boot.In Options > Game Boy Advance Use BIOS file must be on.In Options > Game Boy Advance > Configure. Again setup the controller and other settings however there is a few things everyone needs to make sure are set right in the settings. Set multiple ports for multiple GBAs to be linked. For example in The Legend of Zelda: The Wind Waker, sometimes the Tingle Tuner won't say your linked even though VBA-M is open. It might take a couple tries. Then do whatever you need to do in the Gamecube game to cause the link to occur and you will be linked.There are a few things to note when doing GBA Link Cable Emulation (Will test this to see what still holds true for version 2.1.4 of VBA-M, give me a day or two I'm busy): Repeat steps 6 and 7 for however many GBAs linked to the Gamecube (max is three, don't go over). In VBA-M, go to File > Open and open the Bios file. DON'T CLOSE VBA-M UNTIL YOU SAVE IN THE GAMECUBE GAME (NOT SAVESTATE, SAVE). Unlike in real life, once Dolphin and VBA-M are linked, they are linked permanently. SAVE BEFORE YOU DO IT. I don't know how many times I did something in Wind Waker only to lose all the progress because Tingle decided he was going to fail to connect and take Dolphin down with him. However you are definitely going to need to not be at max graphics in Dolphin since you are running two emulators at once. This is normal so don't worry if the framerate tanks in Dolphin during connection. It's going to kill the framerate during initial connection. Outlook for mac preview garbled textI want to mention two more things though. I found that I had a much higher success rate in connecting when Synchronous Ubershaders were on. When reopening VBA-M for a latter session, make sure to go to Options > Link > Type and set it to nothing before loading the GBA BIOS.(Again, give me a day to fact check this with VBA-M 2.1.4)And that's pretty much it. *I may have a solution to this but it's based on my own personal experience.* There is nothing you can do about it for now so don't bug the developers about this. This is because A) Gamecube GBA Link Cable emulation isn't perfect yet, and B) VBA-M is just an okay GBA emulator in today's standards. And eventually (at worst version 1.0) it will at least attempt to support Gamecube GBA Link Cable emulation (obviously Dolphin also has to support this but considering they used mGBA to see if an emulation bug was Dolphin's fault or VBA-M's fault (source: ) I don't see why they would oppose that). VBA-M, to put it simply, is not as accurate as an emulator called mGBA. Although mGBA is currently on version 0.8.0 it already boasts better accuracy than VBA-M and can run on a lot of average level PCs. This means I just close and reopen the GBA Bios and try again.Also, on an unrelated note, if you want to use a GBA emulator to play GBA games I strongly recommend to not use VBA-M as your main GBA emulator. Also turning Dolphin and VBA-M's V-Sync off seems to let me escape an entire lockup of Dolphin if a failed GBA connection occurs.
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